August 13th, 2012

....Well that went about as well as I'd expect.

ENJOY THE DOUBLE UPDATE, GUYS~
There's progress shots in the vote incentive as well, if you'd like to see the making of this monstrous double-page!



Vote Incentive for This Comic.

Comment by Patrick

Okay, so this is an amazing comic. I like very much how the characters talk like, you know, people. They just sound real in a way that fantasy characters often don't. I want to see Gandalf running up the bridge in Moria, "Run, man, I totally got this!"

Are you open to a (I hope) constructive criticism?
Some times it's hard to pick out the characters in the images. Especially with all the morphic shapeshifting stuff happening in these images, it can take a moment to recognize the important bits. That moment can break the flow of a well paced and fast moving story.

For example, using thicker lines at the edges of a character's image would make them stand out more. There are probably other, better techniques; unlike yourself, I'm not a comic artist so I don't know so much.

So, I can hardly wait to see what happens next.

Reply

posted at 11:20am on August 17th, 2012

Reply by Shazzbaa

Ahhhh thank you so much! I am thrilled that you're enjoying it -- and I'm gonna admit, Sev's voice is one of the most fun to write. xD

I am definitely open to crits -- (though I do prefer them through email or a private medium!) -- the thing is that lineweight is deffff something I make use of: take a look at the lineart for any page and you'll see I'm a big fan of using heavier lines on foreground things and lighter lines on background things. Inking is my favourite part of the process, so I go all out!

My weakness is colour, and sometimes composition; I suspect that's a bigger part of the difficulty you're describing. I'm still learning to plan my colours in a way that calls attention to the right parts of the page, or lay out my panels in a way that the most important things are not only seen, but recognised as important. It's definitely something I'm working on, but thanks very much for your feedback! :")

Reply

posted at 12:02pm on August 17th, 2012

Reply by Patrick

Ah, yes, I should have taken the time to figure out private alternate channels of communications things.

You also have very detailed work. Or... work that is rich with detail? There's a lot going on in these panels, and a lot to look at. I think work of that nature always has that challenge.

Reply

posted at 9:50pm on August 19th, 2012

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