
June 27th, 2011
Thanks a lot! :"D
To answer your perspective question as best I can (WARNING: THIS WILL GET LONG)
Regarding the element of "how do you do those lines?" I honestly just draw them in photoshop with a one-pixel line tool, then merge all the lines into one rasterised layer, and stroke the layer so I can see the lines better. I'm sure there's a less-roundabout way to do that, but, well, that's what I'm doing for now.
Regarding the element of "how do you know where to put the lines," it's basically just the same good-ol'-fashioned perspective that I'd do with pen and paper -- my biggest problem whenever I did perspective on paper was that I'd have five extra sheets of paper taped to the side of my desk to reach the vanishing point. With this photoshop method, I basically do exactly the same thing, but with an infinite canvas and no need for really long rulers.
I find/draw in the horizon line (if I'm doing things the way I'm supposed to) when I first draw the panel, since it determines where all my figures go, and then I'll rough in the perspective I kinda want (which you can see in my pencils, prior to adding the perspective grid over top). I don't use any rulers, which is why it can sometimes get kinda funky and inconsistent at this stage.
When I scan the pencils in, I'll go into photoshop and mark the horizon line with the line tool, and then find a line of perspective I like -- like say, the edge of the roof, the frame of a door -- and use the line tool to see where that line would hit the horizon line if I dragged it out. That intersection becomes my vanishing point, and then I just drag every other line in the picture so it hits that point. IF THAT COMPLETELY NON-VISUAL EXPLANATION MAKES ANY SENSE AT ALL.
When I print out the pencils in non-photo blue for inking, I'll just tweak the perspective elements in pencil to follow the grid a little better, and then ink. I don't use rulers here either; I kinda think that makes the drawing feel less organic. Very few middle-ages-style buildings are perfectly straight anyway. :3
Phew! Hope that answers your question somewhat? Maybe I'll whip together some kind of visual aid for this process at some point.
posted at 10:02am on June 28th, 2011
That... actually made perfect sense! Ahahahaha, that sounds like a really good idea though - the whole draw things roughly where they're supposed to be, and then go back in and fix up the little things... it's a step that often ought to be included, but isn't. Yes, the response may have gotten long, but it was informative! That sounds awesome. And workable, fairly easily done once you have the actual horizon line and points to work off of. And I agree with the long rulers - they can become a pain and ruin a bit of the artist's style/touch or.... whatever you want to call it-ness that runs through the original drawing. That is really cool. I'm so glad I understand the process now! ^^ Thanks!
posted at 2:40pm on July 4th, 2011
Comment by Cloud
I love that even in the process pictures you can read Sev's body language as "UGH fine whatever shut up!" XD
And just out of curiosity, how do you do your perspective? I mean, I see those lines you used, but I'm curious how you set them about to use/choose which perspective you want for each panel, etc.
Great work, as always. ^^
posted at 2:29pm on June 27th, 2011